We’ve all heard of angel investors, who invest in projects early on and earn high returns when they succeed. Angel workers are similar; they join companies early on, but while angel investors invest money, they invest in people.
Game design is the most difficult part of the entire game development cycle. It uses the creativity of the human brain to imagine some interesting rules out of thin air, and then hand them over to the execution position to implement them.
I’ve recently been learning UE and trying to use it for some small projects. UE is a very powerful engine, but it has two major pain points that hold me back: C++ and Blueprints.